MEEWStudios Logo
Home
Team
Game
Concept Art
Development Blog
GitHub Repository

Team Members

Mirren Hollison

Animation, Art, and Design

Created models and art assets for the game using Maya.

Emily Pang

Programming and Unity

Worked on programming for the game using Visual Studio and the Unity game engine, as well as website content updates. Some specific proogramming tasks included working on spotlight interactions, certain map aesthetics, and NPC behavior.

Ethan Chow

Programming and Unity

Created consistent branding for the website, including a custom Jekyll theme. Worked on programming for the game using Visual Studio and the Unity game engine, as well as website content updates.

Willard Peralta

Programming and Unity

Documented development progress in development blog. Worked on programming for the game using Visual Studio and the Unity game engine. Specific programming tasks included working with various spotlight and item behaviors and programming in the sounds and music.

Kamren Wakakuwa

Sound Design

Created audio assets for the game using FMOD.

Michael Matrasko

Sound Design

Created audio assets for the game using FMOD.