Team Members
Mirren Hollison
Animation, Art, and Design
Created models and art assets for the game using Maya.
Emily Pang
Programming and Unity
Worked on programming for the game using Visual Studio and the Unity game engine, as well as website content updates. Some specific proogramming tasks included working on spotlight interactions, certain map aesthetics, and NPC behavior.
Ethan Chow
Programming and Unity
Created consistent branding for the website, including a custom Jekyll theme. Worked on programming for the game using Visual Studio and the Unity game engine, as well as website content updates.
Willard Peralta
Programming and Unity
Documented development progress in development blog. Worked on programming for the game using Visual Studio and the Unity game engine. Specific programming tasks included working with various spotlight and item behaviors and programming in the sounds and music.